Technique is nice, but …

Ok, I guess the title says it all. In present computer graphics, merely technically (almost) everything has become possible by now, but what I personally perceive, is (yet) an apparent lack of artistic depth—not always, but nonetheless. Ok, being a fairly new medium, what can one expect in this comparably short time span? In addition, I guess one has to take into account that most visual fx are for movies & ads, where there’s a clear objective; there are art directors & visual fx supervisors, so there isn’t that much space for “free-form” visual content, as is in, say, painting, to take but one example.

I wonder, though, why this is so. Is it that “serious” artists (read: painters) are not interested in digital art? Is it that they sort of curl their nose, that only the “established” arts such as painting are acceptable to gallerists & the public? Are artists working with “traditional” media such as paint are afraid to make the transition? Is it that digital works of art lack the solidity of a painting or a sculpture?

After having visited FMX in 2007, I stumbled upon the work of German artist, Tim Borgmann, who creates amazing abstract structures consisting of (digital) steel wire & molten glass, using Autodesk’s Softimage.

An example:

Image © Copyright by Tim Borgmann. Reprinted with permission.

Imho, those fascinating renderings show very clearly that abstract, “free-form” works of art using digital media are already there (albeit, by now, they are still exceptions from the rule) , and—still more interesting—that, by using digital media, things become possible which could not be produced using “conventional ” media; thus, in a way, the digital medium expands the artistic horizon considerably (albeit at the price that those works of art can only be viewed via display or in print).

In conclusion, I am really hoping that artists will have the courage to embrace digital art & to use it with the same freedom “conventional” artists embraced painting & sculpting.


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